battlestar galactica ship weapons


Sections are divided into compartments, with as many as 43 compartments in a section. It is possible that these are smaller caliber KEWs. Battlestar Classes: Mercury class | Galactica-type | Valkyrie-type | Orion class, Battlestars: Galactica | Pegasus | Valkyrie | Columbia | Archeron Osiris | Yashuman | Triton | All Named | All Unnamed, Support Ship Types: Loki type | Berzerk type | Defender type | Demeter type | Alert type, Support Ships: Loki | Berzerk | Brenik | All Unnamed, Auxiliary Craft: Viper Mark II | Viper Mark III | Viper Mark VII | Stealthstar | Blackbird | Raptor | Atmospheric Shuttle, Colonial Stations: Armistice Station | Colonial Fleet Headquarters | Ministry of Defense | Ragnar Anchorage Scorpion Fleet Shipyards, Pre-Cylon War: Air Force Viper | Blackhawk | Graystone blimp | Jump ship | Phoenix, Virtual aircraft: Autogyro | Dreadnaught | Vintage Viper, Post-Fall Civilian Fleet: Astral Queen | Cloud 9 | Colonial One | Daru Mozu | Demetrius | Gemenon Traveler | Gideon Olympic Carrier | Prometheus | Rising Star | Scylla | Zephyr | List of all civilian ships, Civilian Ship Types: Passenger liners | Mining ships | Repair ships | Tylium refinery ships | Research ships, Civilian Operators: Gemon Liners | Pan Galactic | Saggitarian Spaceways | Eversun, Basestar Types: Cylon War Era basestars | Modern basestar | Guardian basestar | Rebel basestar, Support Ships: Resurrection Ship | Reconnaissance Drone | Freighter, Auxiliary Craft: Cylon War Era Raider | Modern Raider | Heavy Raider, Cylon Stations: Cylon Refinery | The Colony | Resurrection Hub, From Battlestar Wiki, the free, open content Battlestar Galactica encyclopedia and episode guide, These dimensions (in meters) were derived from the CG model and posted by.

This comprises the bulk of a battlestar and can itself be divided into three sections: The flight pods serve as the most critical feature of the battlestar. They are designed to launch and retrieve support ships such as Vipers and Raptors, as well as various other support craft such as Thera Sita, and even Colonial One.

Cost: 10,000 Tylium. (TRS: "Blood on the Scales"), During the Battle of the Resurrection Hub, several Vipers are armed with nuclear missiles (presumably supplied by the Cylons) and use all of them to destroy the Resurrection Hub and two guarding basestars at the conclusion of the battle. Share !function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0];if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src="//platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);}}(document,"script","twitter-wjs"); Weapons are what Keeps the Colonies Free; It is Our Duty to keep them In good Working Order,And Ready. The Battlestar Galactica Tech Manual website. As such it is likely that the Athena was one of the battlestars involved in "Operation Raptor Talon".

Colonial Marines have been seen using a shoulder-fired missile launcher to engage Centurions (TRS: "Exodus, Part I"). Battlestars are capable of continuing combat operations despite suffering massive damage, as evidenced by Galactica's continuing effectiveness at defending the fleet years after the first Cylon attack and following several punishing engagements (TRS: "He That Believeth In Me").

TURBO-LASER CANNONS / TURRET WEAPONS: Captial ships of the Galactica universe are armed with a multitude of weapons, ranging from energy beams to projectile weapons. Other than the names, the actual equipment has the same characteristics.

Sensors and expert systems identify and evaluate threats, assigning priorities to them based on data like distance and projected trajectory, while at the same time laying the cannon; this and firing are all done too quickly for a human crew to match.
They also appear capable of undertaking large-scale repairs following battle damage (TRS: Miniseries, "Water").

On Galactica type battlestars they are mounted on the dorsal surface, whereas Mercury class battlestars have forward-firing bow batteries, as well as smaller batteries along the sides of the fli…

Viper guns appear to be aimed entirely by the pilot during combat without the aid of any heads-up information being displayed.

(TRS: "The Hub"). They have ammunition assembly capabilities in the armory (TRS: "Epiphanies") and may have small general fabrication facilities (TRS: "Litmus").

However this has never been stated on screen and a lot of evidence, like the use of chemically propelled rounds, points to them being conventional guns.

A battlestar's FTL systems are capable of accurate jumps, able to place them in synchronous orbit above a relatively close planet and of placing them safely in the midst of an asteroid field (TRS: "The Hand of God"), a dense fleet of ships (TRS: "Scattered"), or a planetary atmosphere.

Battlestars,They allow Us to "Reach out and Touch" Whatever Enemy threatens the Battle Group;Therefore,they are an Extension of Same. A technology recovered from the abandoned ships and bases in the Veil Sector, this industrial "cannon" fires fragments of rock to break up asteroids, repleneshing its won ammunition supply in the process. It is unknown how the Cylons would have fared in a direct confrontation with Colonial forces, but it appears that several battlestars working together would overcome the defensive capabilities of an equal number of basestars in a protracted battle.
During the First Cylon War, Galactica type line of battlestars housed at least 5,000 crew and staff members on a fully operational ship, with many of these being support personnel such as Viper pilots, and Viper technicians. This includes firearms firing solid bullets first and foremost but may also include guns firing explosive shells. The sublight engines generate so much thrust, that Galactica despite its bulk can reach flank speeds from a standstill almost instantaneously as demonstrated during the Battle of the Colony (Daybreak, Part II).

Battlestars are not designed for atmospheric flight, although their hulls can manage a tenuous upper atmospheric storm like that surrounding the gas giant Ragnar (TRS: "Miniseries") and can survive a jump and subsequent freefall into the atmosphere of a habitable planet (TRS: "Exodus, Part II"). Sep 10, 2017 @ 5:45am Ship and weapon ratings for MP Hi as I am board I wanted to give a list of ratings and impressions of the diffrend ships and weapons available to both factions. At medium and close range, however, its lower fire rate makes it less effective than other autocannon systems. While initially believed to be the only battlestar to survive the Destruction of the Twelve Colonies, the battlestar Pegasus is found, but soon disappears in a pyrrhic mission (The Living Legend, Part II). These Weapons are  what makes the Trireme an Asset not only to the Battle Group, But to the Fleet as well; In Addition to  Fleet Escort Duties, This Type is still being used for Patrol duties along the Border of Colonial Space; And,used to deter Smugglers attempting to Conduct Illegal Trade within the Colonies. They formed the lead ships of Cylon War era Battlestar Groups, and were represented in almost every major engagement of the War.… On Kobol, the larger explosive rounds launched from a grenade launcher destroy a Centurion in a single shot with a large explosion, while standard pistol rounds are sufficient to disable Centurions (TRS: "Home, Part I"). These are the Largest Caliber Guns the Ship Caries: When used in Attack,These provide  the 'Big Punch', Especialy when Attacking Capitol Ships; And, like the Railguns, are capable of launching Missiles,if necessary. They are usually fired from the ship's missile tubes (TRS: "The Eye of Jupiter"), but can also be mounted to Raptors (TRS: "Kobol's Last Gleaming, Part II, Daybreak, Part II") and Vipers (TRS: "The Hub"). They featured powerful gun batteries that ran up the center of the hull, numerous point defense turrets, and many missile silos, but their main show of force came from the multiple Viper stacks housed in the flight pods, which held up to a thousand Vipers. Battlestars carry a number of nuclear warheads. A mix between armor-piercing slugs and explosive ammunition is also possible [2]. Take your favorite fandoms with you and never miss a beat. Each flight pod comprises two main decks for flight operations: the upper landing bay, which extends the full length of the pod, and the lower launch bays, which provide some 40 launch tubes per pod. Whereas the larger caliber KEW could be firing explosive rounds, smaller caliber KEWs could be firing slugs. While Vipers usually rely on their cannons, they can be equipped with missiles - conventional and nuclear - when needed.

Unfortunately, the class didn't hold up well to the Cylon threat, with only Galactica, Athena, and a third unnamed ship surviving the war. Tweet, © 2020   Created by DragonLady4732. The entire system is tasked with destroying incoming projectiles. It is unknown whether Galactica or Pegasus share this ability, although it is likely that the missile tubes could also be armed with non-nuclear weapons.

Marines with a missile launcher (TRS: "Exodus, Part I"). By the Fall of the Colonies, these and the newer Mercury class flagships, have a crew of no more than 2,500 to 3,000 people.

Galactica is one of a handful of combination warship/fighter carriers, known as battlestars, of the Twelve Colonies of Man. However, some Centurions boarding Pegasus during the Cylon attack on the Twelve Colonies carry large machine guns in their hands (TRS: "Razor"). Grats a light autocannon attack that gains critical offense when upgraded. Furthermore, in "Epiphanies", Viper ammunition is shown to be a typical autocannon round in the 30mm neighborhood, and a much closer match for the Raiders' larger barrels (although they look a little large for the Vipers' gun barrels).

This general purpose autocannon offers tactical flexibility over more specialized roles of other models. Galactica was first brought into service approximately mid-way during the Thousand Yahren War with the Cylons.

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