dk: king of swing review

A nice try from Nintendo at trying something new, King of Swing plows into new territory with fresh game mechanics centered around the familiar Donkey Kong Universe. Pressing both triggers at once will cause the character to jump, while holding the triggers will cause them to store up power, after which they will perform a charge attack when the triggers are released. The strategy of always being able to heal or become invincible (provided you have enough bananas) is a great idea. There are five worlds to play through, each with five stages that present different mechanics such as wind or switches. At the end of each level, you'll face off against one of King K. Rool's henchmen in a typical boss battle. In fact, Donkey Kong doesn't swing-dance at all in the game, but he sure does dangle, twirl, and swing from a vast variety of pegs and peglike objects. Players control Donkey Kong as he travels across five worlds, each made up of four stages and a boss battle.
However, before the tournament can take place, King K. Rool comes crashing down and swipes all the medals! DK and the other characters are drawn in a cartoonlike style, as opposed to the plasticky prerendered style made popular in the Donkey Kong Country games. And what a ridiculous idea for a game!' When I played this game, I tended to keep losing DK's grip and falling. As mentioned earlier, King of Swing is a great game, and not one that you should miss if you own a Game Boy Advance. average a little bit fun sorta not favorite though, Reviewed in the United States on March 22, 2018, Reviewed in the United States on March 28, 2016, Probably more so for the younger "kids" :), Reviewed in the United States on April 8, 2012. The levels have a pretty, pastel look to them, with a nice selection of muted colours being used in the backgrounds. Discuss in talkback! While some are merely okay, there are some great songs too, like K. Rool's theme and the slow, steady aquatic theme. why? It's also quite refreshing to see a creative game that DOESN'T require an e-Reader, a microphone, or a pair of bongos to be plugged in. All told, DK: King of Swing is a unique and interesting take on the puzzle genre that people will either love or hate depending on how accepting they are of the game's innovative control scheme. King of Swing is defined by its gimmick. There are some nice renditions of a couple of Donkey Kong Country songs, but the game features mostly new songs.

It sounds kind of like a duck making a loud "MMMWAA" sound, and you hear it every time you back out of a menu. There are also nice little touches, like seeing DK's tie fly up in the air as he falls back down, having DK beat his chest and slap the ground when he's idling, and seeing his legs react as you swing in a direction. The boss encounters and random weather-afflicted stages that cause DK to float do break up the monotony of peg spinning somewhat, but there are thousands more pegs than enemies in the game. DK: King of Swing for Game Boy Advance game reviews & Metacritic score: The normally quiet jungle is abuzz with excitement, because it's time for the ceremony to choose the king of the jungle! This game didn't need to be made: It wasn't fun, and I won't play it in my free time. based on Watch out for bolts that loosen as you spin, or you might find yourself falling flat. This Web site is not endorsed, sponsored, nor otherwise affiliated with Nintendo.

While the controls are rather tight, you will often find yourself grabbing or letting go at the wrong time, meaning that you will have to climb back up. To survive the trek to the top of the level, you'll have to swing over and past these nuisances without losing all three of DK's life points. Swiping another game's audio may seem like a cop-out, but the DKC soundtrack has always been highly regarded as one of the better ones. Nintendo news, reviews and trailers, covering Nintendo Switch, Wii U, 3DS and amiibo. The controls take a while to get used to, and it's easy to press the wrong button while DK is spinning, because his orientation changes as he rotates. There are pegs and other climbable objects -- use L to grab one with DK's left hand, and R to grab one with his right.

They are nothing special overall but are still nice to listen to and quite catchy. After a while, the game starts to feel very repetitive.

Copyright © 2020 Nintendo Insider. Most everything that could be perceived as a problem with DK: King of Swing is entirely subjective. You want innovation, but still want a full game? "[2], A sequel to DK: King of Swing, titled DK: Jungle Climber, was released in 2007 for the Nintendo DS. It's right here. Nintendo, best known for platform games like Super Mario Bros. and Donkey Kong Country, has set aside the traditional run-and-jump formula for the big ape's latest adventure, an action-filled puzzle game that challenges players to grab onto pegs and spin their ways through the jungles, monsters, and bad bosses of DK's lush world. Nifty objects, such as rubber tires, barrel cannons, and bonus barrels, also come into play from time to time. Those raised on watered-down difficulty games will find this hard. Music and sound for the game varies.

Some levels are also positively frustrating, with enemies, rubber tires, spike strips, and pitfalls placed just so to send you to the continue screen after just one mistake. This mode will keep you coming back as you’ll want to continue to beat your high score. Most of the time, you'll only find pegs and peg boards to grab onto, although there are levers and switches to pull every so often, not to mention the erstwhile rock that can get rid of an annoying mini-Necky with a well-timed throw. To calculate the overall star rating and percentage breakdown by star, we don’t use a simple average. Also, the digitized vocalizations that form DK's groans, the Kremlings' cries, and other such sound effects wonderfully support the standard clacks and boings that accompany latching onto pegs and being blown out of barrel cannons. This control setup also makes it possible to swing hand over hand, monkey style, along a sequence of pegs by alternating the L and R buttons.

Jungle jam mode is a set of 12 different competitive events--climbing races, obstacle races, attack battles, and barrel-blast shoot-outs--that you can play against CPU opponents or with friends via link cable.
Although nearly all the characters in the game have previously appeared in other Donkey Kong Country games, here they are given a different, sprite-based look which works really well. There are five types of Jungle Jam events: two based around racing, two based around battling, and one based around capturing territory on a board. on September 16, 2005 at 4:06PM PDT. Actual kids probably see this as a challenge so it would be a lot more fun for them. NOA currently has DK: King of Swing set for the ever-so-vague '2005' date. Early on you learn about pegs and boards, but later you find: wheels (which you have to hold with one hand to make them rotate); levers, including ones that you need to hold with both hands and ones that you need to repeatedly pull down to trigger briefly before they reset; rocks, which you hold and then let go to throw; bombs, which are like rocks but can explode in your face if you're not careful; and cannons, which fire out pegs in arcs that you must quickly climb and let go of. READ NEXT.

There’s also a special challenge mode which has you play as Donkey Kong, Diddy Kong, Dixie Kong or Funky Kong as you face the other three in events, such as a Climbing Challenge or an Attack Challenge. Don't let the title fool you, DK: King of Swing isn't Nintendo's take on Dancing with the Stars. To make your way through levels, you alternate between L and R to simulate a climbing motion (and it really does feel like DK is climbing as you do it). - ALL RIGHTS RESERVED. The main adventure mode spans five worlds and 25 total levels. Anyways, enjoy! Nintendo E3 2004 Press Conference Trailer, Lots of fun, each level has cool new tricks, and there is stuff to unlock, the R and L control is so cool. When I first heard about DK: King of Swing last year at E3, I thought 'What a stupid title! - King K. Rool. At the end, you will get ranked based on your performance. And what a ridiculous idea for a game!'

As it begins, K. Rool appears and steals all the medals and it’s you are therefore tasked to follow him, reclaim the medals and defeat him once again. The graphics move away from the 3D model style that accompanied the Donkey Kong Country series, instead sporting a cute, cartoon-like aesthetic. Instead, our system considers things like how recent a review is and if the reviewer bought the item on Amazon.

Lots of fun, each level has cool new tricks, and there is stuff to unlock, the R and L control is so cool. Critic Reviews The entire contents of this Web site, unless otherwise noted, are Copyright © 1999 - 2020 NINWR, LLC. there are 25 levels (20 regular + 5 bosses) in all, with medals and "crystal coconuts" to find adding to the replayability. Do NOT follow this link or you will be banned from the site. Hidden throughout the game are a total of 24 medals, which, when they're all collected, unlock a tougher variation of the adventure mode starring Diddy Kong.

Instead of spanning left to right, as the levels in a traditional platform game would, the majority of levels in DK: King of Swing start on the ground and move upward. Donkey Kong is just the icing on the cake. It’s not perfect and you will find yourself having to repeat the levels due to accidental mistakes, but it’s a solid effort and may result in you coming back to beat your high scores on the various modes. Also hidden in the game (and a nod to DK64) are Crystal Coconuts, which are optional, but add to your percentage and cause 'something special' to happen. Bland, washed-out visual design and dull music only helps take this game down a few more notches. When he grips onto the next handhold, his body jerks in response to the sudden stop, and his feet kick forward. Enjoy the unique control system and you'll find the game a pleasant and diverting play. It has been created for the sole purpose of entertainment and knowledge.

The sprites and animations are all well done, and hold up today. Nintendo blame themselves for poor Wii U sales . Sunny oranges, rich greens, and watery blues are the order of the day. Players can also perform other tasks with their character's hands in combination with their spinning momentum, such as turning cranks, pulling levers, and throwing rocks at distant enemies. King of Swing diverges from the gameplay of other games in the Donkey Kong series, instead featuring characters rotating around pegs to progress similar to the NES game Clu Clu Land. DK: King of Swing[a] is a puzzle-platform video game developed by Paon and published by Nintendo. Guides. DK: King of Swing has received mixed reception, garnering an aggregate score of 71.85% on GameRankings based on 39 reviews. The mastermind behind, Joe's trained himself to keep his finger permanently on the Pokémon pulse. Reviewed in the United States on August 4, 2016, Reviewed in the United States on November 9, 2010, this was a surprisingly great game. In DK: King of Swing, it's the same concept, except with bronze, silver, and gold medals--and coconut crystals. And then there are the collect-a-thon aspects. Reviewed in the United States on January 17, 2013. i love donkey kong games but this one is BAD. Get into the swing of things with DK: King of Swing. Even more arresting are the backgrounds, which employ vibrant tropical colors and smooth gradients not seen since the Super NES days. This matches the game’s colourful look and helps differentiate from past outings. Or should that be fingers? at all you'll have an idea of how novel the control scheme is, but the game does a great job of adding surprises within every single level. In addition to the Adventure Mode, there is also a "Jungle Jam" mode, which can be played either single-player or single- or multi-cart multiplayer. Mixed or average reviews- based on 7 Ratings. The game has a nice pastel colour palette, which is easy on the eyes.

It's priceless.

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